Team UK
Greg Wood – Project Manager
Greg Wood is a designer based in Nottingham, England. He specialises in designing interfaces, architecture and content for websites and applications.
Greg’s been known to speak about design at the occasional industry conference, and can often be found selling furniture in order to fund his vinyl habit.
Simon Collison – Designer

Simon Collison is a designer, author and speaker with over a decade of experience at the sharp end. Based in Nottingham UK, he co-founded Erskine Design in 2006, which he ran for over 4 years before returning to freelancing.
He recently organised the New Adventures conference, is working on an ambitious new book, and a few other things he can’t mention just yet.
Relly Annett-Baker – Content Editor/Wordsmith

Relly Annett-Baker is a Content Strategist and Director of Supernice Studio, a tiny company doing enormous things. Clients have included governments and supercolliders but she hopes one day to write for the local ice-cream parlour and be paid in Knickerbocker Glories.
You can find out if her dreams become reality on Twitter: @rellyab
Andy Hume – HTML/CSS Marker-upper

Andy Hume works for the Web consultancy, Clearleft, in Brighton, where he writes all kinds of code for all kinds of occasions.
He spent five years building mapping sites for people like BT, Yell, Ford, and Multimap, before taking a couple of years out to run an engineering team at Bing Maps.
Drew McLellan – Programmer

Drew McLellan is Director and Senior Developer at UK-based web development agency edgeofmyseat.com, and is the lead developer on Perch.
Formerly Group Lead at the Web Standards Project, he likes to chat about microformats whenever the opportunity arises. When not publishing advent web magazine 24 ways, Drew keeps a personal site covering web development issues and themes and tweets a lot as @drewm.
Cennydd Bowles – User Experience Advocate

Cennydd Bowles is a user experience designer and writer. He works for Clearleft, speaks at design events across the world, and wrote a book called ‘Undercover User Experience Design’.

